Ah Fable 2.  While possibly not the most intense of RPG games out there in terms of character creations and the storyline nuances that all depend on your actions, in some ways to me it is the most fascinating.

Fable 2 takes place about 600 years after Fable, and your sister from Fable is still alive and kicking.  She is the great blind seeress Theresa, and she takes your character for Fable 2 under her wing.

Now your character this time around has no ties to your character from the first games as far as well can tell.  You may be the long lost god-knows-how-many-great-grandchild of the Fable hero, but nothing is definite other than the fact that you are a Hero, and you almost die for it.

You are introduced to yourself with your sister Rose in Bowerstone, a city that has much grown from Fable.  After the opening interlude, you get to run around, do a few quests, and figure out how this new world works before you are taken to the castle of the lord of Bowerstone, a man named Lucien.  A lord who just so happens to be obsessed with raising a dark tower from long ago to rule the world.

Really, can’t these bad guys come up with new goals and ambitions aside from destroy/rule the damned world?

Anyways, the lord knows that he needs Heroes for his plan to work, and that one will stop him.  Somehow he has figured out that either you or your sister have the blood of Heroes in your veins and obviously want to either control you or kill you.

Well he succeeds in killing your sister.  You, you’re just badly wounded and fall several stories out of a tower window to the cobblestones far, far below.

But, being a Hero, you survive, and Theresa finds you and raises you among gypsies until you are old enough to seek your vengeance on the lord who killed your sister.

And that’s pretty much the story.  After the tutorial interlude you’re told to gather three Heroes: the Hero of Skill (Ranged combat), the Hero of Will (Magic combat), and the Hero of Strength (Melee combat).  Only once all four of you are united can you hope to stop Lucien.

The game mechanics are not so much different from Fable to Fable 2, except some of the functions switch buttons on your controller. But there is a bunch more neat stuff you can do.

1. The world economy.  In Fable you could only buy certain homes in certain areas.  But in Fable 2, you can buy pretty much very building and store in every town and village you pass through, so you can get a good chunk of change if you’re careful.

2. Based off the economy, you can be crowned king or queen of the world of Albion if you have enough money in property.  I think its like 2.5 million or something, and you have to buy the castle at the end of the game in order to achieve this.

3.  Interesting fact, again based on economy:  you get gold every five minutes when you purchase property weather you are playing the game or not.  So if you buy say 2 properties that give you 10 gold every 5 minutes in game, and you log off for an hour to do something else before logging back in, when you get back you will be given 120 gold for the 60 minutes you were gone.  Neat huh?

4:  Treasure hunting is a lot easier this time around.  You’re given a god in the tutorial who becomes your most loyal companion, and he sniffs out anything interesting that may be buried or laying about in treasure chests.  You can even purchase books to train your dog to fight better or find better buried treasure.

5.  The only real downfall is the travel time between the areas.  There is really no point in exploring marriage and family until after you are finished the game, because it just takes you too long to run from point A to point B.  Your spouse will divorce you within 30min of playtime if you have to run around on any quests.

6.  Something really nifty, you have more options to customize your appearance, including dyes to color your clothing and hair.

7. EVERYTHING you do affects your alignment.  The actions you perform, your deeds during quests, your interactions with NPCs, even what you eat.  And what you eat affects your weight here more so than in Fable.

The DLC wasn’t too bad.  Only 2 DLC quests: The first DLC story pack is called Knothole Island, where you go to a little island whose weather is running amok and you have to fix it.  Several times.  There are a few things here not available in the rest of the game, but nothing overly noteworthy.

The See the Future DLC was pretty interesting.  It gives you another merchant to trade with, who gives you cursed magical items to explore and break the curses on them, and the merchant sell potions that let you change the breed of your dog.  Not too shabby.

Other than that, most of the Fable 2 DLC is clothing for your avatar and themes for your console so I didn’t bother with them too much.

But it was a fun and worthwhile game.  I admit Fable 3 is my favorite of the franchise so far, but that’s another tale for another time…