22219679Yes, I am that much of a nerd.  I read the Dungeon’s Master’s Guide for 5th ed D&D from cover to cover.

I’ve recently decided to branch out into the DM role of D&D and this guide was obviously a must have to do so.  And it’s actually pretty fascinating.  Not only does it tell you how to create your campaign world, but it also describes a whole slew of magic items as well as lore on some of the more memorable and prominent items, aspects, and locations.

The best thing about this is that it’s good for more than just aspiring game/dungeon masters or people who play Dungeons and Dragons.  Authors, creative writers, fans of any D&D world, game developers/designers, pretty much anyone who wants to create their own world in some fashion can benefit from this book.  Even if you’re a player of any game system, this would be useful.  It give you a better appreciation for those people who run your games and have to do so from scratch as it shows you just how much work they have to put into the world to make it make sense, work for the chosen mechanics, and fun for the players.

Little bit dry at times of course, but I am so glad I read it.  As a fan of the D&D world Forgotten Realms, I learned more about the setting.  As a DM I learned how to properly create and run a game.  As a player I gained a better appreciation for my own GMs past present and future whom by the way I vow to never EVER get on their case about ANYTHING EVER AGAIN!!!! You all put in too much work for me to bitch about the tiny things that go wrong.

Now that that’s out of the way, apparently there’s more to the Divergent series than just three books?  There’s a compilation of short stories that we’re going to be looking at next.

18126198Two years before Beatrice Prior made her choice, the sixteen-year-old son of Abnegation’s faction leader did the same. Tobias’s transfer to Dauntless is a chance to begin again. Here, he will not be called the name his parents gave him. Here, he will not let fear turn him into a cowering child.

Newly christened “Four,” he discovers during initiation that he will succeed in Dauntless. Initiation is only the beginning, though; Four must claim his place in the Dauntless hierarchy. His decisions will affect future initiates as well as uncover secrets that could threaten his own future—and the future of the entire faction system.

Two years later, Four is poised to take action, but the course is still unclear. The first new initiate who jumps into the net might change all that. With her, the way to righting their world might become clear. With her, it might become possible to be Tobias once again.

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